Activity › Forums › Adobe After Effects › AE CS6 11.0.1 CUDA BENCHMARK PROJECT – test your graphics cards!
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AE CS6 11.0.1 CUDA BENCHMARK PROJECT – test your graphics cards!
Ian Mapleson replied 8 years, 6 months ago 94 Members · 336 Replies
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Ian Mapleson
October 31, 2014 at 2:30 pmHmm, sounds like you’re doing it the right way, so I’m not sure what could be
causing the BSOD, some other issue. Are you using the latest drivers? There
was an update last week I think.Ian.
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SGI Guru -
Stephen Christie
November 1, 2014 at 5:37 amYes, I just bought the card, so I have the latest drivers. Actually, I updated them when I had the 660, they are the same apparently.
I kept getting issues with AE CS6, so I went into the raytrace text file and removed 980 from it, and it’s working fine now and not crashing or giving errors like before, but obviously I can’t raytrace including this thread’s benchmark. Which sadly, was one of the things I was looking forward to the most when I got the card.
For those curious, I did benchmark using 3D Mark, and had a 300% increase.
Stephen Christie
New Media Lead
Tasc Studios | Tasc, Inc. -
Tenchi Muyo
November 1, 2014 at 11:22 amWhat i read:
the GTX980 doesnt work with CS6 (and still no support for CC)…
hope this info was wrong! -
Ian Mapleson
November 25, 2014 at 7:12 pmUpdate: I’ve obtained a 980, it can’t be used for AE yet because Maxwell V2 CUDA
is different and not yet supported.Testing via Blender and Arion though, overall it’s a bit slower than two 580s,
eg. two 832MHz 580s does the BMW Cycles test in 24s, vs. 26.5s for 1266MHz 980.Ian.
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SGI Guru -
Shiranai Yoshikawa
November 27, 2014 at 6:45 pmSame problem here with the GeForce 750 Ti Windforce from Gigabyte.
AE starts with a raytracing error.
Things said in the internet which did not help:
– Installing latest Java JDK
– Installing latest Nividia drivers and latest AE update
– Adding a line in the registry, which basically sets a longer delay for detecting graphics cards.
– Underclocking the graphics card.The text file is properly edited, Premiere works like a charm with the mercury engine, just AE doesn’t want to.
Any solutions so far? -
Ian Mapleson
November 27, 2014 at 7:01 pmNo solution atm, not until AE supports Maxwell V2 CUDA.
Ian.
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SGI Guru -
Curtis Ling
December 3, 2014 at 9:49 ami wonder if its possible to “update” the optix dll for CS6 with one that supports maxwell (3.6.x)
and its not a “v2” cuda problem
https://blogs.adobe.com/aftereffects/2012/05/gpu-cuda-opengl-features-in-after-effects-cs6.html
The GPU acceleration of the ray-traced 3D renderer depends on the OptiX library from Nvidia, which requires CUDA on an Nvidia GPU. CUDA acceleration works fine on maxwell but the included optix is 3.0
https://devtalk.nvidia.com/default/topic/775928/maxwell-860m-with-optix-3-5-1-and-cuda-5-5-2-working-/
“OptiX 3.6 is required for Maxwell architecture…”
in other words all thats needed is to update optix in support files location. catch is 3.0+ is for devs only -
Todd Kopriva
December 3, 2014 at 6:34 pm> i wonder if its possible to “update” the optix dll for CS6 with one that supports maxwell (3.6.x)
no
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Todd Kopriva, Adobe Systems Incorporated
After Effects product manager and curmudgeon
After Effects team blog
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Todd Kopriva
December 4, 2014 at 7:34 pm> how do you know
That seems like an odd question for me. 😉
I know because I am the product manager for After Effects and used to be one of the engineers that worked on this specific feature.
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Todd Kopriva, Adobe Systems Incorporated
After Effects product manager and curmudgeon
After Effects team blog
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