Activity › Forums › Adobe After Effects › AE CS6 11.0.1 CUDA BENCHMARK PROJECT – test your graphics cards!
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AE CS6 11.0.1 CUDA BENCHMARK PROJECT – test your graphics cards!
Ian Mapleson replied 8 years, 6 months ago 94 Members · 336 Replies
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Tenchi Muyo
October 27, 2014 at 10:18 amI want to say something:
its regarding the cuda supported cards in CS6 – Adobe only add new cards by request (and then they told you no one else asked for this card):
So my idea is:
every User of CS6 should fill out the “request wish” form and add Cards like the GTX Titan / Titan Black / Titan Z & GTX 780 TI.
Here is the link to adobe:
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishformI know its only a try but for me there would be never a change into the CC.
BTW: why i post it here, because you guys are here for cuda benches and cuda supported cards.
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Ian Mapleson
October 27, 2014 at 11:01 amNot sure there’s really any need to do that when one can just manually
add any NVIDIA card to the ray trace info file.Ian.
SGI Guru
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Tenchi Muyo
October 27, 2014 at 11:37 amI think yes it will make sense, because adobe makes a very big secret about cuda supported cards.
If your card is not on the list its not supported,
and they told the will make extensive tests for adding a card.I paid over €3.500 for my master collection (+ €2.000 for my GTX Titan Blacks) and can expect a litte more support, when they test the card for CC in my opinion – its tested for cs6 too..
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Ian Mapleson
October 27, 2014 at 1:38 pmIt’s no surprise they have a much smaller ‘officially supported’
list, since it would be difficult & costly to test every card, but
as I say how does it really matter? Just add your card manually to
the file called raytracer_supported_cards.txt in the ‘Support
Files’ folder within the AE program folder, then it will work
fine (my file has more than 40 cards listed atm). Use the identifier
string obtained from GPU-Z. There’s no need to wait for Adobe to add
official support to use any CUDA-capable card, and it would be
unrealistic to expect Adobe to support every viable gamer card, far
too many quality/driver issues involved. Frankly I’m impressed they
officially support any non-Quadro/Tesla cards at all.Ian.
SGI Guru
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Tenchi Muyo
October 29, 2014 at 8:47 amDoes somebody knows if the GTX Titan Z is supported as a DUAL GPU ?
Or does CS6 recongnized only one GPU ?
This page
https://www.studio1productions.com/Articles/PremiereCS5.htm
tells that only one GPU is regognized:
quote:
So the GTX590 and GTX690, which has dual GPU’s, only 1 GPU and half of the CUDA cores will be used by Adobe Premiere. If you are looking at the GTX590 or GTX690, you would be better off with the GTX580 or GTX680.
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Ian Mapleson
October 29, 2014 at 12:26 pmThe page you referenced only concerns CS5. I suggest reading back through this results thread
to check for single-card dual-GPU results, I’m sure there are a few. Just scroll to the top
of this page, CTRL+F and search for GTX 590 or whatever.Also of course, check the newer Adobe site info for relevant info.
Ian.
SGI Guru
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Tenchi Muyo
October 30, 2014 at 12:22 pmThe link said:
NOTE: Adobe Premiere CS6, CS5 and CS5.5 does not support more than 1 GPU. So the GTX590 and GTX690, which has dual GPU’s, only 1 GPU and half of the CUDA cores will be used by Adobe Premiere. If you are looking at the GTX590 or GTX690, you would be better off with the GTX580 or GTX680.
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Ian Mapleson
October 30, 2014 at 1:37 pmAh, I was going by the page title. 😀
Presumably what that note really means is that these versions of CS don’t support more
than one GPU on a single card. I’d need to check back through results on this page to
confirm that, can’t remember offhand. However, one can of course just use multiple
separate GPUs; my system has four 3GB GTX 580s.I hope to test a GTX 980 soon, once the seller I want to use finally has the relevant
model in stock (1266MHz EVGA ACX2).Ian.
SGI Guru
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Stephen Christie
October 31, 2014 at 8:03 amI just installed my MSI 980 GTX card, it runs great with AE, Element 3D (sped up e3D render test by 300%, 3 mins instead of 9 mins for 660 GTX), Plexus, and 3DS Max so far.
But when I tried to run the raytrace benchmark test in CS6 I got a bluescreen twice, I don’t think I’ve ever had a bluescreen in AE, at least it’s very rare.
So I remembered before that I had to manually add the hack for my old 660 GTX, so I did the same for the 980, but then when I restarted AE I got: 5070:12, and alternating 5070:1 or 5070:2 errors.
I tried CC and CC 2014, and got the same errors (although I didn’t use the hack for them, I don’t think it’s needed).
Does anyone have any ideas?
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Stephen Christie
October 31, 2014 at 1:53 pmI saw that Ian, you had said to match the card’s ID string in GPU-Z.
Did you mean the first field, “Name”? If so, it is actually different in than the other GTX cards in that for my 660 I have the AE text file showing, “GeForce GTX 660”, and it’s like that for all GeForce cards.
But the GPU-Z Name string says, “NVIDIA GeForce GTX 980”, so it’s different. But I tried that and still got a blue screen. I’m not sure if that’s what you meant though.
Stephen Christie
New Media Lead
Tasc Studios | Tasc, Inc.
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