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advanced lightning strike to audio
hi all! im new to AE and im trying to come up with an expression to show a lightning strike to go along with the bass in the audio, and have it “strike” a random point each time. when i use the random(thisComp.width) there is a continuous lightning bolt and the strikes are really fast almost continuous. i can get the strike with the audio to work but only if its static. any thoughts on how to implement this?
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