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Adding to your Puppet tool Mesh
I have an illustrator file with a character with its head disconnected from his body (which is the style I’m looking for) and when I create a mesh using the puppet tool in after effect, it only makes a mesh of the body and the head separate based on the alpha channel. How can I add the head and the body to be one mesh? Also I don’t want to disturb the alpha channel. Here is a picture of what my character looks like.