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adding grass to floating chunks of dirt (a plane object)
ok, so i have the desired gravity parameters that i want. when an object (square in this case) drops, it shatters the plane (that was precut with the knife tool and then function>melt. i have the gravity set so when the plane is shattered that it floats upwards quickly.
now all i need to do is have hair attached to each of the broken panels, so it seems like the surface of the earth just got torn apart. i’ve tried for the lat 8+ hours to ge this to work and have made very little (if any) progress.
can anyone shine some light on the subject?