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Activity Forums Maxon Cinema 4D Achieve this simple animation

  • Achieve this simple animation

    Posted by Ben Janowitz on April 5, 2018 at 4:14 pm

    Hey guys, just doing some experiments with mograph and dynamics.
    Found this incredible example of nice animations by ManVSMachine:
    https://vimeo.com/161443545

    I wanted to replicate some of them, just to understand the process.
    I’m stuck with this one. What I can’t achieve is the interaction beetwen the planks and the discs. Is it a real interaction did with dynamics? or just mastering really well plain and delay effectors?

    this is the segment I’m trying to replicate:

    12325_discs.mp4.zip

    Thanks.

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    Steve Bentley replied 8 years, 1 month ago 3 Members · 4 Replies
  • 4 Replies
  • Steve Bentley

    April 5, 2018 at 5:38 pm

    Not sure if that’s rigid body dynamics or mograph – both would work.
    For mograph, just put a plane effector on both the bar’s cloner and the teardrop’s cloner. Turn off all transformations except rotation and set the rotation to 360. Then animate the position of the effector’s field across both of the cloners (in the x or z depending on your orientation) at the same time.
    I would use two cloners and effectors in case you have to tweak the “contact rotation” due to the teardrop’s logarithmic shape.

  • Ben Janowitz

    April 6, 2018 at 11:44 am

    thanks, for your quick answer.
    Already tried what you suggested, but can’t get that working right…
    Here is the project file:

    12330_discs2.c4d.zip

    what is missing is that smooth contact between the teardrops and the boxes. Maybe dynamics?

  • Brian Jones

    April 6, 2018 at 3:16 pm

    definitely dynamics with a Slider connector and Follow Position ramped up on the cube to keep the cube in contact with the cam, otherwise the cam flings the cube up some before it comes back down

    12331_camshaftdynamic.c4d.zip

  • Steve Bentley

    April 6, 2018 at 6:20 pm

    Ah right, each one of the teardrops would have it’s own sinusoidal curve for the rotation to keep it in contact with the planes instead of one overall rotation profile.
    Sorry for sending you down the wrong rabbit hole.

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