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a bug or what?
hi all,
i’d like to share with you guys a weird situation occured with AE yesterday,
create two intersecting solid layers in 3d, (let’s say solid1’s xrot:0 while solid2’s xrot:90)
create a camera and orbit the camera around the solids (so you can see the intersection)
pre-comp one of the solid layers
draw a mask on this pre composed solid layer
turn the mask property to: none
orbit around the solids and voila: no intersectionshow could this happen? how could a mask with property set to none effects on a layer, this could be a bug ? did anyone experienced something like this before?
take care;
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