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3DS Max camera to After Effects
Hi,
I’ve rendered out an image sequence from max to .rla and imported that into after effects. I’ve then used the keyframe assistant to create a rpf camera.
So far so good. The problem comes when I start placing layers into the 3d space. They seem to slip slightly when viewed through the camera. They are very close but not quite there. I’ve set the layer(s) to position 0,0,0 and also added a object at 0,0,0 from max for reference.
Is it a scale issue I’m having? Can anyone help?
Thanks