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  • 3dds import triangulated

    Posted by Mike Throck on June 22, 2011 at 8:53 pm

    I’m importing a 3ds file into c4d, but the mesh comes in completely triangulated.

    Is this an issue with not exporting or importing correctly?

    Brian Jones replied 14 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    June 22, 2011 at 9:43 pm

    I don’t think .3ds files support quads, either way you can try Functions/Untriangulate…

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