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3D Max RPF Camera import
Hi, I’m convinced I’m missing something here as Google is telling me this works fine for everyone else…
I have rendered a camera pass in 3d Max, nothing special just a smooth pan in front of a screen. I have rendered this as an .rpf sequence including Z depth, material id, object id, normal, coverage, colour and transparency.
I want to add text to this screen so I import it into AE, drag it to make a new comp then right click and keyframe assistant> RPF camera import.
This works fine and a camera is generated with key frames.
The next step I think is where I’m going wrong, I type text out and when I make it 3D is vanishes. It’s being sent miles away from the camera…. which I’m guessing is not normal.
Any help with this would be much appreciated, this graphic will be reused a lot with varying text so I ideally want to just alter the text in AE without having to change the 3D Max Scene every time.
Apologies if I’m doing something really silly!Thanks.