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  • 3D Invigorator and shadows – AE lights vs Invigorator lights.

    Posted by Colin Carver on July 18, 2012 at 12:55 pm

    I have a 3D model loaded into Invigorator, and I want it to cast shadows. Obviously the way to do it is create a shadow catcher plane in Invigorator. That works fine, and when I case a light onto the model, I see the shadows as I expect, but I’ve noticed something, at least when using After Effects lights: Although the model does cast shadows correctly onto the shadow catcher plane, I’ve noticed that the model doesn’t cast shadows onto itself. It does do this when I use Invigorator lights, but not when I use AE lights. Am I doing something wrong or is this a limitation of using AE lights instead of Invigorator ones?

    Edward Wu replied 13 years, 10 months ago 2 Members · 3 Replies
  • 3 Replies
  • Colin Carver

    July 18, 2012 at 1:01 pm

    OK this is weird! I’ve just finished rendering a composition using AE lights and the model IS casting shadows on itself in the final render, but I can’t see this happening in AE, even though I have full resolution and full quality turned on. The exact same composition I just rendered that shows the shadows correctly in the rendered footage, doesn’t show them correctly inside After Effects. If I disable AE lights and enable Invigorator lights, I can see the correct shadows in AE. I’m confused! 🙂

  • Colin Carver

    July 18, 2012 at 1:13 pm

    OK. It seems I had a corrupted comp. I just built up a new test comp from scratch and that seems to be working perfectly. Sorry about that!

  • Edward Wu

    July 18, 2012 at 7:24 pm

    No problem at all. I’m glad to hear it’s all working for you now!

    Best,
    Edward

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