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3d invig and shadows?
Hi everyone, quick question about 3d invig. I’ve been doing all the tutes on the plug here at the cow and also tried several by ayato…
now, i wonder… if I’d like a 3d logo to slide in over a wall in z-pace and I’ve got use comp cam and comp lights ticked in 3d invig, is there anyway i can get the logo to cast shadows on the wall?
i’ve tried to force the 3d invig layer into a 3d layer, which it’s not meant to be, obviously, and it kind of works, though it’s tricky getting the shadow looking normal. one doesn’t get a lot of slack to move the camera around…
is there another way of fooling it, or is ther just a simpler way of sorting it out that i’ve missed altogether?
thanks for any advice!
🙂
d