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3d intersecting
i have made a table in 3d using solids. ive added lights and a cam to the scene and i have noticed there are alot of intersectig layers which stick out like a sore thumb. i couse resize the layers slightly but i dont want any gaps. is there any feathering techniqes or any other way of neatening up my table.
you get this problem when you make a 3d cube.