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3D FLAG 3.0 and masks
Hello.
Masks are a pain in 3D flag because the MASK layers do not affect the effects layers.
For example. In 3.0 applying a blurr or what-not to 3D FLAG 3.0 will work, but when applying a MASK, it will not show.
Previous versions,said to use a PRECOMP for effects and masks. This makes sense, but how can you use a PRECOMP when you apply the material or texture in the Options area.
The reason I apply the materials than applying the texture straight from 3D Flag, is because in Materials, they’re more options like bump mapping, transparency etc.
Can anyone from ZAXWEKRS shed light on this?
Thanks,