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3D F16 fighter and… help please
First thing: I am looking for a model of an F16 that I can import into AE7 and manipulate with Zax Invig or Cinema 4D, I have found a few and I realise that probably I will have to pay for a good one; right? But what is a good poly-count? I will need a pretty high level of detail but I don’t know what that amounts to.
Also, the markings I need for the plane are pretty rare (Greek Airforce) what is the best way of adapting the 3D model, in AE or C4D?
Any other thoughts welcome.
Antony