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3D camera tracking in After Effects …
I have a somewhat difficult scene I’m tracking. It’s shot from a helicopter directly above and pulling up in the Y axis (world) away from a vehicle and then pulls backwards in the Z axis (world) while dropping back down in the Y, creating parallax but only with the asphalt. To make things more difficult there are about 40-50 bicyclists moving around the vehicle in a circular motion. To make it even more fun, some are moving in a counter-clockwise direction and some are moving in a clockwise direction. Now I’ve managed to create a camera by masking and tracking the car but there are a couple of minor hiccups. I can fix this manually by adjusting the camera keyframes after the solve but is there a way to adjust/fine-tune the tracking before the solve?
Here’s where I’m mostly confused because I have not had to do this in the past. I need to drop geometry in the scene as if it were in camera which is straight forward but the client also wants to add a small graphic above the head of every bicycle rider. That means I need to track 50 moving objects within a scene that already has camera movement. At first I thought this would be easy but hours and hours and days later, not so much.
Project is confidential but I included a painstakingly detailed;) image of 1st and final frames for reference.
