Activity › Forums › Creative Community Conversations › 3D apparently isn’t hurting plugin makers…
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3D apparently isn’t hurting plugin makers…
Posted by Charlie Austin on May 7, 2015 at 5:28 pmmotionVFX in particular. Seems like it’s opened up a whole new environment in which to build cool things like this:
EDIT: So… i bought it. Holy sh*t.
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~Andrew Kimery replied 11 years ago 13 Members · 28 Replies -
28 Replies
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Charlie Austin
May 7, 2015 at 5:53 pm[Steve Connor] “Just about to post the same link! Can’t wait to get this”
Me too. Say what you will about FCP X, but the stuff you can do without leaving the app is pretty mind boggling. Yes, you need to spend a few extra bucks for plugins, but what’s available is kind of nuts. I don’t rent AE, and I’m sort of clueless in Motion. I’ve been using FCP X for all my graphics, compositing, baked in audio effects etc for the job I’ve been cutting in Pr lately. 😉
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
Aindreas Gallagher
May 9, 2015 at 12:38 amcome on. it’s circus carny stuff. Apple put their back into a fifteen year old 3D text sell. Where are the keyframing tools? Why is X still as stupid as it is for keyframing?
what’s more important for title typography? A back 3D bevel, or the ability to control its motion on screen? A decent keyframe controller? You’re all living in a la la land where you have a public joke in terms of keyframing. Surely the very best title object is a title object you have some keyframe control of right?
FCPX is the world’s last best joke in terms of keyframing, and you’re all left blinking and trying to ignore it. It’s a brain damaged key frame system. The GUI exposing the keyframes is itself brain damaged.
The fact that you end up with ripple training selling wallmart litre mayonnaise copper distressed bevel one time offer type styles on QVC tells you everything you need to know about the heart of FCPX.
the key stakeholders don’t even care to touch or remedy basic failings. They won’t look to code a keyframe solve – they just want to sell vitamin pills.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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John Rofrano
May 9, 2015 at 2:08 am[Aindreas Gallagher] “FCPX is the world’s last best joke in terms of keyframing, and you’re all left blinking and trying to ignore it.”
Are you referring to the fact that all keyframes are linear and there isn’t any way to set a curve/easy in/out? Because I agree with you there. Other than that, I don’t have a problem with how keyframes are handled.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Scott Witthaus
May 9, 2015 at 2:38 am[Aindreas Gallagher] “FCPX is the world’s last best joke in terms of keyframing, and you’re all left blinking and trying to ignore it”
hmmm, doing PrCC work now and I can say the same thing about Pr’s media import model (“let’s play the game of import every friggin folder as a bin” unless I missed something, which the Pr Cow forum says I did not) and title tool which reminds me of Avid 15 years ago (create a title, save a title, go back the the bin and then edit the title back into your timeline…yeah efficient). Keyframes in Pr are nice, but the above suck take the winds out of the sails of Pr. Oh yeah and that pesky track thing, patching tracks, oh sh** I forgot to patch source track one to timeline track three, whoops you over wrote by accident…Give me X every time.
Time for me to leave the pub…. 😉
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter -
Bret Williams
May 9, 2015 at 5:51 amWhy were you not calling out keyframing problems in FCP legacy which is the same keyframing engine? I called it out for the crap it was for over 10 years because I had used After Effects and even Avid was better. It’s crap. Motion is pretty decent but it’s still no AE.
But honestly, what the hell are you keyframing that needs so much detail? You should be doing that sort of thing in AE or Motion.
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Bret Williams
May 9, 2015 at 5:56 amThis has absolutely nothing to do with the 3D text environment that I can tell. Just another cool plug from these guys. Has probably been in development for quite some time.
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Mark Dobson
May 9, 2015 at 6:46 amAll of these new plugins just help keep your edits look fresh. You might only use them a couple of times but the fact that they can be applied from within FCPX is amazing.
Another reason why FCPX is great for people like me, self shooting editors with their own production companies working in specialist fields.
I’ve bought this plugin but have yet to try it out.
[Aindreas Gallagher] “The fact that you end up with ripple training selling wallmart litre mayonnaise copper distressed bevel one time offer type styles on QVC tells you everything you need to know about the heart of FCPX.”
Ha ! I’m also less enamored with the look of the 3D titling.
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Simon Ubsdell
May 9, 2015 at 1:19 pmYes, motionvfx do some great stuff … but for anyone who’s interested in making this effect for themselves in Motion, you might like to try out my popular YouTube tutorial that shows you how to do it:
https://www.youtube.com/watch?v=u2X3cIKY3Y0
It’s a very powerful and adaptable technique that’s well worth knowing about.
Simon Ubsdell
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Charlie Austin
May 9, 2015 at 5:27 pm[Aindreas Gallagher] “come on. it’s circus carny stuff. Apple put their back into a fifteen year old 3D text sell. Where are the keyframing tools? Why is X still as stupid as it is for keyframing?”
The point of this post was simply that Motionvfx doesn’t seem to have been affected by Apple adding 3D text to X. He’s released more 3D related stuff in the last couple weeks than ever. And mObject does a lot more than text, apparently it’s doing fine.
[Aindreas Gallagher] “The fact that you end up with ripple training selling wallmart litre mayonnaise copper distressed bevel one time offer type styles on QVC tells you everything you need to know about the heart of FCPX.”
Good for them. Hopefully they sell a lot of them. I won’t buy ’em, for the same reason I don’t buy any of the canned title templates that have come before. They’re kind of ridiculous. 🙂 However, the ability to do 3D text in the app has been really useful. I’m not talking about the extrusion and rotation, which is what everyone is focusing on. You’ve been able to do that forever in some way or another. It’s all about the lighting and surface modeling for me.
All the stuff I’m cutting in a job I’ve got in Pr has 3D titles made in X. The depth is set to 0, or maybe 1 at most. Text in Pr sucks, and “linking” to AE text, or having our gfx guy make stuff, takes more time than just doing stuff in X and exporting it. You can mock it all you want, but it looks great.
[Aindreas Gallagher] “FCPX is the world’s last best joke in terms of keyframing, and you’re all left blinking and trying to ignore it. It’s a brain damaged key frame system. The GUI exposing the keyframes is itself brain damaged.”
Have you tried 10.2? Didn’t think so. It’s getting better.
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~
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