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3d Animation Lines…
Posted by Cave on June 16, 2005 at 2:08 pmHello Cows,
i want to do a animation like this:https://www.kutscher.tv/movies/lufthansa.html
is this possible with after effects? maybe with a extra plugin?
maybe there is a tutorial here, i think i have read one but could’t find it anymore..thx for help!
ralphDean Moore replied 16 years, 2 months ago 10 Members · 14 Replies -
14 Replies
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Aharon Rabinowitz
June 16, 2005 at 2:23 pmI would guess that that was done with 3D (At least I’d do it that way) – however there is a tutorial on creating a filmstrip that uses a plug-in for AE, called Forge Freeform, that can do something like that , through I don’t really know much about it.
https://www.forge.net/ffae_filmstrip.htm
Also, maybe Trapcode’s 3D stroke can help too:
https://trapcode.com/products_3dstroke.html
If I were doing it in 3D, with Maya, I’d create some curves I wanted my strip to follow, then create some strips with lots of polygons, and then set to animate on the path, and then deform to the path.
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Aharon Rabinowitz
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http://www.allbetsareoff.com
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Chris Smith
June 16, 2005 at 2:39 pmI agree it was 3D and not 3D stroke. Because of the shape of the ends of the lines and also because they are bending in true 3D space and not on 2d flat planes in 3D space.
Another approach is to simply create the lines in 3d space using stripes on a bent piece of geoetry. Then render out a camera moving down the “line”.
Render these stripes out one at a time on 4 different layers.
Then in AE add a linear wipe to each layer set to vertical and about 50%. At this point the camera move itself will do all the work making the stripes look like they are being grown as you move by them.
Then add a slow wiggler to the linear wipe percent so it looks like they gain ground on the camera move and slow down from the cam move. Do this with different settings for each stripe so they look like they are “racing” and growing at different rates.
Chris Smith
https://www.sugarfilmproduction.com -
Cave
June 16, 2005 at 3:47 pmok, thanks, i finally got it.
i did it with cinema 4d.
first create a spline line, and a square.
then include this in a sweep-nurbs and animate the grow-rate-factor.
thats it. -
Guy
June 16, 2005 at 3:49 pmYes, this was done in true 3D space. Could have been anyone of the many apps/systems that support true 3D space, even flame or smoke could pull this off.
Unfortunately not AE (unless you really broke your back using forge freeform.
hopefully one day AE will support true 3D space with 3D objects (hear that Adobe!)
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Aaron Schurman
June 16, 2005 at 7:22 pmThere is also an amazing plugin for Cinema4D called “path deformer lite” that does excatly that and makes it super easy. Just thought I would throw that in there!
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Jamie
June 16, 2005 at 10:16 pmhello there
does anyone know of a way of doing it in after effects only as i want to do the same but dont have access to cinema 4D. Any help would be greatfully received
cheers
jamie
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Chris Smith
June 17, 2005 at 1:02 pmYou could get a “similar” effect using 3D stroke by trapcode. You could use Forge Freeform as mentioned above. You could map a strip jumping from flat plane to flat plane that are bent in 3d space which will look hard on the edges and not curved though.
Or for $100 Maxon sells Cinema 4D ver 6 called Cinema 4D CE.
Chris Smith
https://www.sugarfilmproduction.com -
David Oulashian
June 17, 2005 at 5:18 pmWhere did you see that $100 version of Cinema4D? I checked the Maxon website and couldn’t find that anywhere (and they indicate they are on ver9– you mentioned version 6)?
Please explain if you could — I would love to get into a 3D program.
David Oulashian
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Steve Roberts
June 17, 2005 at 5:53 pmI seem to have lost the link.
Try calling Maxon’s sales team at 877-226-4628 or 805-376-3333.
Steve
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