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Activity Forums Adobe After Effects 3 dimensional nut

  • 3 dimensional nut

    Posted by Zander on August 9, 2006 at 12:48 am

    Hey guys, let me start off saying this, I know this would take all of 10 seconds in maya, but I don’t have access to such software.

    Heres what I need to make (or if your kinda have made): I need to make a 3 dimensional nut, that will roll around on screen for a 15 second production company name. Now I’ve been able to get the front and back and the 4 direct sides (left right top and bottom) but the off camber sides are what is giving me grief

    I can’t get them to align perfectly/seamlessly, every thing hat in my mind makes sense doesn’t work. I haven’t done anything exactly like this in After Effects before though i know it’s possible

    Thanks in advance
    -Aaron

    Fabiano Peres replied 19 years, 9 months ago 8 Members · 15 Replies
  • 15 Replies
  • Avrohom Kohn

    August 9, 2006 at 1:13 am

    I don’t think there’s no way to bend layers in AE w/o a third party plug-in. And even then, It’s going to be very hard to position it and have it interact with other AE 3D layers. I wouldn’t try doing something like this in AE; I would give it to someone with a true 3D program.

  • Steve Roberts

    August 9, 2006 at 1:13 am

    You mean the chamfer? I can’t see that happening as the chamfer is conical, if I read my diagrams properly.

    I think you should try drawing it first, to get a feel for it.

    Remember, AE can only do flat planes, and fake cylinders & spheres. It can also do fake cones, but you need Conoa for that. Now I don’t know if Invigorator can make a nut with a chamfer, but if it can be done, Serge can do it!

    So … you might be able to fake it with Conoa, or create it with Invig.

  • Zander

    August 9, 2006 at 1:13 am

    alo forgot to mension im working in ae7pro with no extra plugins, and im on a power mac g4 12inch power book

  • Zander

    August 9, 2006 at 1:23 am

    and no it’s 2 octagons with 8 rectangles ion the sides, i was trying to thing of a word to describe the 4 sides, bu i supose a 6 sided nut is more apropriate (thats what I get for trying to make something w/o looking at it)

    https://homepage.mac.com/aaron.zander/FileSharing1.html

    thats what i have so far

  • Steve Roberts

    August 9, 2006 at 2:06 am

    I see.

    Dupe one of the sides, and scale it to about 1% in the Y-axis, so it’s narrow. Slide it in the Y-direction, pretty much, and rotate it to -45 dgrees, as you have it. scale down the hexagon a bit. The result should be a -90 degree side, meeting a -45 degree bevel, meeting a 0 degree hexagon.

    Now … the sides of the bevel solids should be angled, so you have a trapezoid, not a rectangle. Use a mask for this. It’s best done to a layer within a sub-comp, which has been added to the main comp, so any mask changes ripple to each instance. You see?

    … then set all layers to “alpha add” mode.

  • Steve Roberts

    August 9, 2006 at 2:13 am

    … so if you’re doing a two-faced nut, you’ll have two faces (each a little smaller and pushed outward from before), eight regular rectangular sides, and sixteen narrow tilted trapezoidal sides, acting as bevels.

    As for the inner thread …

  • Zander

    August 9, 2006 at 2:24 am

    ok, well thats above and beyoond what i was looking for

    my problem is i have the 4 side (left right top and bottom) set up on the ocatagon, but i cant get the the other 4 (top left top right bottom left and bottom right) to be angled correctly and fit

    as for the threads, weel I haven’t been able to get there yet, as im having trouble with the basics here

  • Serge Hamad

    August 9, 2006 at 2:26 am

    Hey,

    You could also use Shatter to extrude your nut. See Roland’s tutorial.
    Here is an example using your aep:
    https://www.nyc-visual.com/onenut.sit

    Invigorator would do the trick in a much better and easier way of course.

    Salut.
    Serge

  • Serge Hamad

    August 9, 2006 at 2:29 am

    [Steve Roberts] “Invigorator can make a nut with a chamfer, but if it can be done, Serge can do it!”

    Steve. Thanks for the compliment buddy. LOL!

    Salut.
    Serge

  • Joseph W. bourke

    August 9, 2006 at 1:42 pm

    I hate to say it (but I will), but this sounds as if you should shoot a real nut with stop motion photography. That way you know it will look real, plus you can position it anywhere you could a 3D created nut (short of flying it through space (which you could do green screen)). I’ve had really good luck shooting stop motion stuff (especially time-lapse clouds) with my Nikon D70, then bringing the shots into AE and converting to a Quicktime movie. Just make a mini cyc wall out of background paper and shoot away – frame by frame.

    Joe Bourke
    Art Director / WMUR-TV

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