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Activity Forums Maxon Cinema 4D 2 sided material problems

  • 2 sided material problems

    Posted by Hamish Paterson on August 16, 2013 at 1:40 pm

    Hey there,

    I’m having a problem with two sided texturing. I’ve applied two materials to the lid of a box, set one two front and the other two back. With Enhanced OpenGL switched on, they show up correctly in the viewport; but only the first one actually shows in the render. I’ve tried Standard & Physical renders.

    I’m using r14. As usual there’s a client/deadline breathing down my neck and I’m furiously googling and reading the manual, but any help would be extremely appreciated! I can provide more details if useful.

    Adam Trachtenberg replied 12 years, 9 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    August 16, 2013 at 7:37 pm

    it does work can you post your scene (at least the lid of the box)?

  • Adam Trachtenberg

    August 17, 2013 at 4:02 pm

    Put a “stick texture” tag on your object. Seems to be required in R14 if you are using flat projection.

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