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Activity Forums Maxon Cinema 4D 2 Side Camera Projection Issue C4D

  • 2 Side Camera Projection Issue C4D

    Posted by Hayden Martin on December 29, 2014 at 5:05 pm

    Hi, I’m having a problem with camera projection of racing decals onto a vehicle…

    So far, the textures will not stay on just one side – instead they go directly through the object and end up flipped on the opposite side – not a good look.

    How do I go about solving this issue?

    I’ve attached images to reference…

    This angle is fine – this is how I intend this side to look:

    However, the reverse is wrong – I want the same logos, but the correct way around:

    Underneath is even worse – you can see the texture passing through like an xray:

    Here are the objects as well as texture details:

    Would love some advice!

    Here is a DropBox link to DL the scene file and textures:
    https://www.dropbox.com/sh/s9hib52j1xt2val/AAA3HsUjKhd5c-77StoijmTqa?dl=0

    Thanks!

    Adam Trachtenberg replied 11 years, 4 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    December 30, 2014 at 3:08 am

    Use polygon selection tags to restrict the textures to the polygons on which you want the decals to appear.

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