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2 Side Camera Projection Issue C4D
Hi, I’m having a problem with camera projection of racing decals onto a vehicle…
So far, the textures will not stay on just one side – instead they go directly through the object and end up flipped on the opposite side – not a good look.
How do I go about solving this issue?
I’ve attached images to reference…
This angle is fine – this is how I intend this side to look:

However, the reverse is wrong – I want the same logos, but the correct way around:

Underneath is even worse – you can see the texture passing through like an xray:

Here are the objects as well as texture details:

Would love some advice!
Here is a DropBox link to DL the scene file and textures:
https://www.dropbox.com/sh/s9hib52j1xt2val/AAA3HsUjKhd5c-77StoijmTqa?dl=0Thanks!