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1D vs 3D LUT ‘looks’ packages
I see a lot or predefined ‘looks’ packages mentioning they use 3D LUTs, instead of just 1D LUTS.
Can someone in a nutshell explain why this would result in much higher quality result?Local is the new global
I see a lot or predefined ‘looks’ packages mentioning they use 3D LUTs, instead of just 1D LUTS.
Can someone in a nutshell explain why this would result in much higher quality result?
Local is the new global
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