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Activity Forums Apple Motion 100% opaque layer is still not quite opaque

  • Robin S. kurz

    April 11, 2017 at 5:38 pm

    Okay. Then that’s an entirely different story. Kinda the essential info one needs from the get go, since replicators are a whole different ball-o-wax with different rules and endless settings compared to just plain layers.

    I won’t go into whether you needed such an exhausting amount of replicators (I’m guessing not), but rather have you check the settings. Because there are settings such as additive blends, color modes etc. etc. that will cause this. Even camera settings. Without the actual project one can only guess at random. I’m not at my computer at the moment either. So unless someone else has a big lightbulb over their head, you’ll have to scour through the replicator settings on your own for now and see if you can figure out what one too many thing you clicked.

    – RK

    ____________________________________________________
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  • Brian Dunning

    April 11, 2017 at 5:49 pm

    If it simplifies the matter, I had the identical issue with just the original 23 items, before I created the replicators.

  • Robin S. kurz

    April 11, 2017 at 5:51 pm

    [Brian Dunning] “I had the identical issue with just the original 23 items, before I created the replicators.”

    Then at least I have no way of saying what could be going on without seeing the actual project. With or without the media. But maybe Bret has had an epiphany?

    – RK

    ____________________________________________________
    Deutsch? Hier gibt es ein umfassendes FCP X Training für dich!

  • Bret Williams

    April 17, 2017 at 11:50 am

    It looks like they’re more transparent the farther away they are. Foreground ones look solid. Are they fading in as they come forward or is it a camera issue?

    _______________________________________________________________________
    https://BretFX.com FCP X Plugins & Templates for Editors & Motion Graphics Artists

  • Brian Dunning

    April 17, 2017 at 3:40 pm

    That’s not the case. Whenever a big one in the foreground was transparent, I reseeded the randomization to make them less noticeable.

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