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10 or 8bit Software Codec BMD-HD on WindowsXP?
Hallo,
I wanted to see if the BMD HD codec is really 10 Bit, on a WinXP PC, because in Combustion 4 the Format
of an imported footage was “Video for Windows (24 bit)” for AVIs and “Quicktime (24 bit)” for MOV-Files
regardless which 10 bit BMD codec YUV or RGB I used.So I created a 10 Bit Combustion Project 1920×1080 25fps with a grayscaled gradient of 1024 Pixels width so none
of the values between 0 and 1023 should be twice. If you want to render this file as Video for Windows you cannot
change the depth to 10 bit. But for Quicktime you can. I tried both codecs with BMD 10bit 4:4:4 RGB. If you
reimport these files in Combustion 4 it says 24 bit as before and in the gradient you get a change in value
every fourth Pixel even if you use Depth 10 bit in the output of the footage itself.My thought was that it could be combustions fault so I tried the same with Fusion 5, but in this case I had to
use a project setting of 16bit int cause there is no setting for 10 bit. Even with Fusion the Format of the created
and then imported files were 8bit per channel.The next I wanted to create a gradient in Premiere Pro 1.5 but there is no easy way so I created
a black background added the video-effect gradient with a width of 1024 without showing the background.
The first disadvantage I saw was that I cannot set 1023/1023/1023 but only 255/255/255 as the RGB-Values, so no
advantage over the previously created files could to be expected. The result of this rendering was the same as
before no smooth changes in the RGB values. Using the color picker of Premiere Pro in the rendered AVI or MOV file
or any of the other produced files you see only 256 Steps (256 different values).The same problem occurs in Sony Vegas 6 where you have 255 as the maximum for the RGB values of gradients and I
found no way of setting the project to 10 bit.I tried Premiere Pro 1.5, Combustion 4, Sony Vegas 6 and Fusion 5 and none of the rendered files seem to have more
than a 8 bit inner color-depth. The programs doesn’t seem to be 10-bit-ready with BMD HD and/or is it the codec?
Combustion 4 can use 10-bit with cineon or even 16 bit with 16-bit tiff.
Fusion can handle 8bit int, 16bit int, 16bit float and 32bit float. That means that the exported and then reimported
show the 10Bit steps.Whether or not the codec uses 10 bit, if none of editing/composing programs does using BMD-Files, this would mean color
correction in 8 bit with 10 bit footage!?So it has to be the codec?
Maybe you can capture 10-bit and even transitions using real-time effects are saved in 10-bit but where you have to
recompress for example for color correction the files or at least the link between the files and the programs is only
8-bit using Video for Windows or Quicktime codecs!?Did I made a systematic error?
regards M.Gro