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Baking Multilayered effects into individual layers
Hi all, got a question.
Does anyone know of any way to actually bake in a multilayered effect into each of the affected layers.
My problem is I have a comp using a couple of glow effects to affect different layers to different degrees.
If you have used glows, you will know that they work best as adjustments using multiple layers to trigger the glow and acting in an additive way, as would occur with real life blooming.
SO….my problem is this. A client is now asking for sep. layers from the comp to be rendered out for later use, but by rendering the layers sep. I loose a lot of the final glows as the layers are put on solo mode.
Is there a way to “bake” (or proxy or whatever) the glow into each layer, or somesort of multi-layer render I can do which will give me seperate passes, while retaining the effects of the full comp?
I hope this makes sense.
Only Idea i have is doing a PS sequence, which should have the sep. layers, but would be easier if I could do this straight into sep. quicktimes.
Thanks.