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how to make 3D fog (smoke) for a 3D flythrough
AE 6.5pro. The clients deadline is yesterday.
My client wants a suspenseful Time Tunnel effect where the camera fly’s past various objects “into” the future. I’ve set it up in 3D, but its too clean and hard, even with depth of field.
I would like add atmospheric fog or haze (or smoke) to it so the objects emerge out of the distance.
Is there a way to make 3D smoke that you can fly through – hopefully something that allows objects to emerge as they come closer?
Thanks in Advance