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Render output has more polygons than viewport render
Hello,
I’m pretty new to Cinema 4D. I made a few low poly clouds for work and need to render them out as PNGs (for now, but I will need to be able to render as a 3D object later for use in AE). Everything looks right in the viewport, but when I render out as PNG, the polygon count increases. This also happens if I make the objects editable.What am I doing wrong? Thanks in advance.
Mac OS 10.13.6
Cinema 4D R17C4D file: https://www.dropbox.com/s/qjuewv62y04gajh/clouds.c4d?dl=0

