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Activity Forums Maxon Cinema 4D Moving objet along single axis

  • Moving objet along single axis

    Posted by Mladen Nikolic on November 6, 2018 at 10:28 am

    Hello, I will try to explain the problem like this.

    I create a null then rotate it along H 30 degrese or so. Then when i move the null along z axis it goes where i want it to go but in the attribute editor it uses both x and z axis to compensate for the rotation. And then I have 2 curves in the animation editor to deal with. Is there a way to rotate object and move it along it’s own local axis so i can have one curve for my direction?

    Thanks in advance!

    Mladen Nikolic replied 7 years, 10 months ago 2 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    November 6, 2018 at 7:45 pm

    one way would be – go to Freeze Transformation in the Coord tab and click on Freeze R, then a move with the Z handle will move only in Z

  • Mladen Nikolic

    November 6, 2018 at 11:49 pm

    Hi Brian, Thanks for the reply. Yes it would but then I will reset the animation. I want it to go forward -z- and then turn 30degree and then go forward -z- again.

  • Brian Jones

    November 7, 2018 at 12:48 am

    make it the child of a null – then you can move the null along z and rotate the child without affecting the motion

  • Mladen Nikolic

    November 9, 2018 at 11:21 am

    That is what i’m doing with constraints. Taught there was a better solution. Thanks!

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