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Activity Forums Maxon Cinema 4D Constraining objects to others

  • Constraining objects to others

    Posted by Robbie Mcgill on September 5, 2017 at 3:47 am

    I have an animation of a cube rotating around in a 360, I also have some text which I want to stick to the cube so its on one face and rotating with it.

    I have tried the PSR constraint, but with that I cannot move around the text to my desired position

    I have also tried the parent constraint which works perfectly well, and allows me to move the text around while still rotating to the cube… But…

    I noticed that whenever I render, the text is completely off from where I placed it. Still rotating with the cube, but in a completely different position from what I put it in.

    If anyone knows how to stick the text to the face of the cube (other than parent and psr), so it rotates with it, please tell me.

    Michel Salloum replied 8 years, 8 months ago 3 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    September 5, 2017 at 2:58 pm

    Assuming I understand your question, the simplest way is to make the text object a child of the cube, and then move the text into its desired position (which can also be animated as the cube rotates). Though it takes a few more steps to setup, creating a parent constraint for the text object should do the same thing, and in my tests does not cause any render issues. If you can’t get it worked out, post your project file so we can take a look at it.

  • Michel Salloum

    September 6, 2017 at 1:45 pm

    the obvious solution is to make the text a child to the cube as Jim suggested ..

    If that’s not what you’re after try disabling use frozen

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