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Noise Rendering Issue – Stopping Noise Movement
Hello,
I have a plane with a simple material applied to it. The material has a diffusion option selected, and within that I have a noise texture applied. I need the noise to stick/bake to the plane so that when it scales or moves, it looks like its apart of the plane. No matter what I tweak, the noise either moves/fuzzes/animates. I just need it to stick and not animate! Any help greatly appreciated. Here is the file I created for help: