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rigged character’s rotation problem
Hi there,
I have some question!
Now, I’m making bird. Rigging is complete and flying animation is good.
But there is problem when I rotate this bird’s direction.
The bird joints are twisted so my bird should head to forward.
I guess this is about axis center and IK chain.
I chained 4 joints and I think IK chain and controller(null) haven’t affected
by altered rotation.
I’m waiting your reply and solution.
Thanks in advance.
*here are screenshot
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