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how to stick texture on objects even after cloner is made editable
I made a grid array of cubes using cloner then added a random effector. I want a texture to stick with the cubes so I used Tags>Generate UVW coordinates. But in order to this I have to make the cloner editable. However, doing this would make my random effector’s animation useless. How do I stick the texture without the random animation removed? Im following greyscale gorilla tutorial
but the difference is I don’t use the dynamicfloor tags
thanks
manny