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Cloner question: repeating base object with changing holes
I would like to create a cloner with, for example, 10 x 10 copies of the same (non-changing) cube object. And within this cube object is a square hole, i guess cut by boolean operation, that is always of different random size. Is this possible? Basically I need the random effector to effect only one subobject of a cloner and leave the other object untouched.
To make it more difficult: can the size of the square hole be dependent on a ‘virtual’ image and its brightness level at each corresponding spot, if the cloner were ‘mapped’ to this image. So I would get identical tiles (the cube objects) with holes of differing sizes, where the sizes of the holes recreates an image file. Something similar to a halftone raster. Possible?
Thanks for comments and advice