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Target and Bake rookie question
thanks in advance for any help! got a golf ball (in a cloner) rolling down a ramp (tilted plane) using mograph rigid body tags. so, a couple of questions. how can i use that ball as a camera target since the target tag doesn’t know the ball is rolling? do i just need to fake it with a null? so i like how everything is working, can i bake(?) that animation so it doesn’t have to recalculate? or should i be using the solver and the rigid body dynamic tag under dynamic tags as opposed to mograph? sorry, i’m such a rook…i do appreciate everyone’s time !