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Activity Forums Maxon Cinema 4D “Stick” flat projected texture to Text Object (again…)

  • “Stick” flat projected texture to Text Object (again…)

    Posted by Corrado Carlevaro on March 30, 2010 at 1:05 pm

    Hi,
    I’ve read all posts but I didn’t find a solution to that silly problem: I apply a color gradient to the Cap of a Mograph Text Object (flat projection) but when I animate the Text position with Effectors the gradient “slips” from Text, or better, it stays in its “absolute” position. Any solutions?
    Thanks in advance
    Corrado

    James Michaels replied 16 years ago 3 Members · 7 Replies
  • 7 Replies
  • Jeremy Allen

    March 30, 2010 at 2:02 pm

    I could be wrong, but I think that is what Flat projection is supposed to do..

    ———————————————
    8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.6

    C4D 11.5
    AE CS3
    FCP 6.0.1

  • Corrado Carlevaro

    March 30, 2010 at 4:17 pm

    Well, I could be wrong too, but this is what Camera or Frontal projection should be supposed to do. I mean, there’s not a way to apply a simple gradient or whatever to a not-editable text and then animate that text?

  • Jeremy Allen

    March 30, 2010 at 4:26 pm

    I’ve never had to use it, but I know there is a “stick texture” tag.. Maybe you should look into that.

    ———————————————
    8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.6

    C4D 11.5
    AE CS3
    FCP 6.0.1

  • Corrado Carlevaro

    March 31, 2010 at 3:13 pm

    Thank you, but as far as I understand that tag is working with deformers and polygonal objects. For now I made the Text a polygonal object and solved this way.
    Thanks
    Corrado

  • James Michaels

    May 5, 2010 at 8:47 am

    I had exactly the same problem and it bugged the hell out of me for ages.

    Some helpful person over at mograph suggested the following which works but is a little fiddly

    Use a Connect Object with your mograph text object with the following hierarchy:

    Fracture Object > Connect Object (with texture tags) > Extrude Object > Splines.

    or

    Fracture Object > Connect Object (with texture tags) > Extrude Object > Text

    Some examples below:

    https://homepage.mac.com/tcastudios/tempfiles/mogradient.c4d.zip

    https://homepage.mac.com/tcastudios/tempfiles/mogradient2.c4d.zip

  • Corrado Carlevaro

    May 11, 2010 at 9:01 am

    Thank you for your suggestion, I’ll try it as soon as I can. I was just wondering why one would need such workarounds for an apparently common and simple situation, a flat projected texture on a moving object!
    Thanks
    Corrado

  • James Michaels

    May 11, 2010 at 4:38 pm

    No idea – something to do with each item not actually moving in space, rather being ‘effected’ by an effector….. Who knows…. not me!

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