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render plane as alpha and remove everything below
OK, so I have a plane object that acts as a floor. On that plane I have various objects coming out of grass that appear embedded into the plane. From the camera angle I’m using I can’t see anything that goes below the plane and that is how I want my image to render but with the plane object also transparent and everything below it.
I used a composting tag on the plane, maybe I didn’t have the right settings but when I rendered it out everything that I didn’t want to see underneath the plane was visible.
Does this make sense?
I’ll try and clarify: I only want to see the objects that are sticking out from the flat floor plane, everything else, below the plane and in the background will be transparent when I open the image in photoshop. Can you help?
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