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Activity Forums Maxon Cinema 4D make a floor invisible and keep a shadow

  • Zach Gunter

    August 6, 2008 at 3:19 am

    is it live footage on the floor?

    what material is under the floor, that you need to see?

    Frozensmokeprod@aol.com

  • Pablo Hill

    August 6, 2008 at 4:18 am

    I tracked footage in PFhoe and export it to C4D, all the camera information is there. I added text and added a floor to crate the text shadow. Now I need to make the floor invisible but still be able to see the projected shadow.

  • Randy Johnson

    August 6, 2008 at 5:03 am

    To make the floor inviible place a compositing tag on it and in the atttributes turn off “seen by camera” and make sure receive shadow is checked on.

    Then to render seperate use a multi-pass render with shadows checked. It will come with a white background so just multiply it over the rest.

    /randy

  • Pablo Hill

    August 6, 2008 at 2:50 pm

    I’ve done that and it’s not working. I was missing the multiply tag at render settings. But I’m still not getting a shadow.

  • Randy Johnson

    August 7, 2008 at 7:25 am

    Then you need to use an object buffer instead.
    Also in the composite tag and needs to be activted in the multi-pass.

    /randy

  • Will Salley

    September 22, 2008 at 9:06 pm

    I’ve got the same problem. Is it a bug?

    I’m on V10.1.1 Mac

    Primary System Info
    Mac Pro 2×3.2 Quadcore – 10.5.4 – QT 7.5 – 6MBram – nvidia8800GT – SATA internal & external storage – Blackmagic Multibridge Pro (v6.7)- Open GL 1.5.6 – Wacom Intous2 tablet

  • Nathan Jang

    April 2, 2013 at 10:59 pm

    No, you can use Shadow Catcher, create a texture uncheck everything, then turn on alpha, then add the texture as Shadow Catcher. Now drag the Texture to the Floor

  • Sebastian Alvarez

    June 29, 2014 at 10:26 pm

    [Nathan Jang] “No, you can use Shadow Catcher, create a texture uncheck everything, then turn on alpha, then add the texture as Shadow Catcher. Now drag the Texture to the Floor”

    Hi, I found this old thread because I started experimenting with Cinema 4D Lite today and I’m going crazy trying to find a way to make a layer behave like a shadow catcher. I can do that easily in Modo, Lightwave and After Effects, but all the Google results about this took me nowhere.

    What you say here, can you please elaborate a little bit on that? I tried it, but you say “…then add the texture as Shadow Catcher.” I haven’t found a way to do that, and in the manual searching for shadow catcher doesn’t bring any results. Is it because I have the Lite version? It’s the one with CC 2014.

    Sebastian R. Alvarez

  • Nathan Jang

    June 29, 2014 at 10:37 pm

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