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Activity Forums Maxon Cinema 4D Extrude NURBS won’t cap

  • Extrude NURBS won’t cap

    Posted by Jim821 on March 18, 2007 at 9:44 pm

    Hello,
    I’m very new to Cinema 4D and am trying to make a simple blob character. I’ve drawn a fairly simple squiggly B-spline, mirrored it on the y-axis, and put it into an extrude NURBS. I wanted to put a fillet cap on both ends to make the creature solid, but for some reason it won’t cap. I’ve checked several times and the spline appears to be completely solid, with no breaks in the line. Any ideas what I’m doing wrong? I can try to upload some screenshots if it will help.

    Brian Jones replied 19 years, 5 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    March 19, 2007 at 2:25 pm

    is the Close Spline checkbox checked?

  • Brian Jones

    March 19, 2007 at 2:30 pm

    too early. Mirrored. It won’t close that way. make the mirrored object editable (to get one complete spline). Unless there is another way I don’t know yet.

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