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Extrude NURBS won’t cap
Hello,
I’m very new to Cinema 4D and am trying to make a simple blob character. I’ve drawn a fairly simple squiggly B-spline, mirrored it on the y-axis, and put it into an extrude NURBS. I wanted to put a fillet cap on both ends to make the creature solid, but for some reason it won’t cap. I’ve checked several times and the spline appears to be completely solid, with no breaks in the line. Any ideas what I’m doing wrong? I can try to upload some screenshots if it will help.