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Activity Forums Adobe After Effects Wood Alive

  • Malcolm Desoto

    September 3, 2007 at 6:27 pm

    Maybe add some particles as either dust or fairy type things?

  • Finalrenderfilms

    September 3, 2007 at 7:55 pm

    You could maybe add some birds by using Aharon Rabinowitz technique in part one and two of his bird flock tutorial, found here, https://library.creativecow.net/articles/rabinowitz_aharon/bird_flock1.php, and here, https://library.creativecow.net/articles/rabinowitz_aharon/bird_flock2.php,
    hope this helps a bit.

    Mark
    Final Render Films

  • Mike Clasby

    September 3, 2007 at 8:50 pm

    In your example I think it would look good to play up the misty aspect.

    As a test I did fractal noise on a New Black Solid, chased with Knoll Unmult (to make the dark areas of fractal noise transparent). Knoll is a freebie, here:

    https://www.redgiantsoftware.com/unmult.html

    On a new Black Solid above, add Fractal Noise
    (animate the Transform>Offset within the plugin
    Unclick Uniform Scaling, animate with sliders (increase the Scale width 4 to 5 times as much to get a streaking flowing mist
    Evolution, animate over time for organic movement
    Opacity: 30-40%

    On top of all that I added a duplicate of the Woods, masked off the tree trunks, feathered it so the mist wrapped the trunks a bit, and varied the opacity of the mask depending on how far the tree is into the woods (less transparent the farther in), and it looks nice, like a light mist flowing through the woods.

    Alternatively try muted godrays coming into the woods, or both, mist and rays.

  • Johan Hoogendoorn

    September 6, 2007 at 10:34 am

    wow, these are terrific ideas!
    birds, god rays, mist
    I’ll try it all and let you know

    jochem

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