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  • More 23.976 fun

    Posted by Chris Lambert on May 7, 2009 at 10:11 pm

    Sooo… Rendered out some Quicktimes for 5 handheld shots, took the shots into Nuke, did some jitter removal, exported them out of Nuke, import them back into FCP 6 – and I’ve lost a frame on each shot. For a test I import them into AE and all 5 clips are the right length, no missing frame. INTERESTING!
    I use frame rate of 23.976 out of FCP and out of Nuke. It’s always been my understanding that FCP uses 23.976 “under the hood” but shows a frame rate of 23.98 for reasons only Steve Jobs knows. So after more tests I begin to think that FCP is reading the file upon import at 23.98 instead of 23.976. Sure enough, I take one of my exports from Nuke, bring it into FCP where it’s a frame short, export it using 23.976, and magically when I re-import it into FCP I’ve got my missing frame back. SO it’s reading Quicktimes out of FCP at 23.976 but Quicktimes out of Nuke are read at 23.98. How do I tell FCP to import my Quicktime from Nuke at 23.976 and not 23.98?? (and yes I’m sure my Quicktimes out of Nuke are 23.976 and as proof AE reads them properly)

    Thanks – Chris Lambert

    John Pale replied 17 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Chris Lambert

    May 7, 2009 at 11:34 pm

    Nevermind…. think it might be Nuke issue, running more tests, very strange

  • John Pale

    May 8, 2009 at 2:39 pm

    I have seen odd behavior, where FCP reads the wrong frame rate on AE rendered clips. This seems to be some sort of QuickTime metadata issue. Running the problem clips through the conform function in Cinema Tools repairs the files, and FCP then uses the correct frame rate. Not sure if this is the same issue. But it’s worth examining.

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