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Activity Forums Apple Final Cut Pro Legacy FCP 6 HD.. HORRENDOUS Alpha (Bug) renders

  • FCP 6 HD.. HORRENDOUS Alpha (Bug) renders

    Posted by Colleen Kessler on August 30, 2007 at 4:44 pm

    I am using FCP 6 with a 20 min sequence in Pro Res 422 codec,
    (shot in xdcam).
    Our original graphics person built our Hd graphics (Bug, banners, etc) and output them to us wrapped in the Microcosm codec. However, since getting FCP 6 we have brought all graphics through Motion and converted them in the Animation / Alpha/Lossless compression.

    Now, just the bug alone (a still, no movement) takes 3 HOURS to render.

    Is there another codec we can use? any one have suggestions as to how to speed this puppy up? Any suggestions to our graphics dept on a different HD output that will work fine in a Pro Res sequence?

    I am on a 2 x 3 GHz Dual core Mac / 8 gb of ram / 1 TB internal/ Nvidia quadro FX 4500.

    Walter Biscardi replied 18 years, 8 months ago 3 Members · 3 Replies
  • 3 Replies
  • Chris Borjis

    August 30, 2007 at 5:17 pm

    Did you bring in the .motn file into final cut?

    That will take forever, its a bug that apple has not yet fixed.
    I used motion for slates and a previous render of a 8 second slate took 5 seconds to render and now takes 12 minutes.

    If its a bug graphic why not just have it as a .psd on the timeline?

    if your looking for a codec to render to, I’d use ProRes.

  • Colleen Kessler

    August 30, 2007 at 5:47 pm

    OMG!!!
    Only a 14 minute render!!!
    Thank you, I know feel like bonking my head and exclaiming a big “DOH!”
    Our graphics dept was so ADMANAT that we HAD to use these deep codecs.. and voila!!

    thank you so much.
    Coll

  • Walter Biscardi

    August 31, 2007 at 10:16 am

    [ColloftheWild] “Our graphics dept was so ADMANAT that we HAD to use these deep codecs.. and voila!!”

    Because they’re not the ones doing the editing! 🙂

    Whenever possible, always create your graphics using the exact same codec as you are editing with. This always gives you the least amount of rendering in FCP.

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Broadcast and independent productions.

    All Things Apple Podcast! https://cowcast.creativecow.net/all_things_apple/index.html

    Read my blog! https://blogs.creativecow.net/WalterBiscardi

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