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How to use the matte created from mullti-pass render fro 3D application
Hi,
I have created an animated shot of a card opening revealing the video which will be served as a introduction to my presentation. I have separately rendered a black & white matte of the same animation, from which a square will be transparent for the video to show through.
However, when I import it into Final Cut, I do not know which filter to use in order for the matte to be used together with the animation. I want to know if I can use the matte to be like an alpha channel for the animated shot so that I can get the video layer underneath to show through.
Please advice, thanks
Ken