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Activity Forums Adobe After Effects Rotating custom particle on x axis using Particular

  • Rotating custom particle on x axis using Particular

    Posted by Rodney Guthman on December 25, 2008 at 6:11 pm

    Hello,

    Here’s what I want to do:

    I have a comp where I want to make circular particle that is created from a floor plane rise up, like this ParticleIllusion effect:


    3MB GIF animation of the effects
    (from emitters_08_08.il3 ,it’s called Flame Magic 04)

    I have created a circle in Photoshop that looks like this:

    I use this .psd as a custom particle in Particular, and I want the particle to dynamically change perspective when rotating the camera. I have already found out that you cannot do this within one composition, so I put the .psd in another comp and used that comp as the custom particle:

    http:www.xgbeatz.com/images/ScreenShot003.jpg (1600×1200, ~550k)

    Unfortunately my skill with expressions isn’t that well developed…
    I have tried to add a camera in the custom particle comp and parent it to the camera in the main comp, but that doesnt work at all…

    Who can explain to me how I can add this particle to look 3D in my main comp, and rotate, change perspective etc when I move around my camera?
    I hope my question is clear.

    Rodney Guthman replied 17 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies

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