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Whats the best way to make sure a textured layer is only one colour?
Hi there
So basically ive got some textures, of paint, and then walls and various textures but i want to change their colours but so they are actually only 1 tone….like 1 colour. so no tonal variations at all….as though it were going to be screenprinted or something.
i use gradient map generally as it has a lot to play with, however generally there is always a bit of tone left over…any tips on how best to achieve this would be much appreciated!
Thanks
Dan