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Pointing to an object in a 3D precomp
Hi,
I’m not sure it can be done and I hope I ‘m clear about what I’m trying to do.Basically, when I distribute objects in 3D space, in order to point the camera to a specific object I do like this:
– link the camera to a 3D null
– copy the position of the target layer
– paste it to the position of the 3D nullNow the camera is pointing at my target object…
Can I do the same thing if these object are inside a precomp with collapse transformation on?
I have a pre comp with my objects distributed in 3D space and I need to use different instances of this precomp but I would like my camera to point exactly at a some layers inside this precomp…
I know I can do this by hand but I was looking for a more precise method… If it even exists…