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Activity Forums Apple Motion 3D Shapes?

  • 3D Shapes?

    Posted by Michael C on July 27, 2007 at 12:21 am

    Is there anyway to create 3D shapes? Other than the pen tool I mean. What about a sphere or cylinder? I am working on an animation where I want my object to look like a circle but then the camera changes position to reveal it is a cylinder. Doesn’t sound too hard, but I am having some trouble with it. Thanks

    Mpigott replied 14 years, 7 months ago 6 Members · 5 Replies
  • 5 Replies
  • Noah Kadner

    July 27, 2007 at 12:33 am

    Not really there yet- though you can fake planar objects like cubes with some imagination. I’d recommend a 3D app for that sort of stuff.

    Noah

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  • Arnie Schlissel

    July 27, 2007 at 8:57 pm

    This is the difference between a “2.5-D” app, like Motion, AE, Combustion or Shake, and a true 3-D app. A true 3-D app will give you these kinds of primitives to use as building blocks, a 2.5-D app will not.

    Arnie
    Now in post: Peristroika, a film by Slava Tsukerman
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  • Burt Hazard

    August 2, 2007 at 2:19 pm

    CHV-electronics is givin’ out a free “Towers of Film 3D” plugin for Motion and FCP that allows a unique effect: https://www.chv-plugins.com/cms/FxPlug/TowersOfFilm3D/TowersOfFilm3D.php

  • Fredy Schwerdtner

    March 24, 2011 at 4:19 pm

    I know, this is an old post but I was surfing around COW looking for some answers and I found it .
    Motion is not a real 3D but you can “pretend” with it. I did it with some DVD boxes on a video.
    With the link below you can see it. It is almost in the end of this 20s clip.
    If you go to the page, click on the second picture: “LINK QUALITY / TV COZINHANDO”

    https://www.videolab.com.br/vinhetas.html

    GREETINGS TO YOU ALL.

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  • Mpigott

    October 4, 2011 at 4:07 pm

    Having a 3D camera, 3d Groups, but only 2D attributes on lines is totally stupid.
    If the Apple people would have looked over the defacto standard for animation, 3ds Max;
    they would have seen that lines handles could be manipulated on all 3 axises.

    Also, the y axis is wrong, as this is the z axis in 3ds Max.

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