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Effecting Scale values of an object or multiple objects with a ramp.
I am looking for a way to incorporate the ideas of Cinema 4D’s Effectors. I would like to be able to use a ramp layer to drive values of other objects, be it Position, Scale, Rotation, etc. Maybe I can plug the 0-255 white values of a ramp into the values of the other objects?
For Example:
Have a group of objects with that scale up from 35-85% as a hidden ramp animates in space underneath them.
Is there a way to do this?