Morbius

The Making of Morbius in Masquerade – Interview with Phil Cramer of Digital Domain

Phil Cramer, Animation Supervisor at Digital Domain, speaks passionately about the details and methods of the Masquerade facial capture system employed on “Morbius”. Phil shares the latest technological updates that allowed Digital Domain to take “Morbius” to 100% VFX, and describes his “Inside the Actors Studio” environment that made such accurate CGI possible.

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