Achieving goals: The nature of sports broadcasting in 2021
While innovation has been associated with sports broadcasting for many years, the challenges posed by the Covid-19 pandemic has accelerated the speed of technological advancements…
While innovation has been associated with sports broadcasting for many years, the challenges posed by the Covid-19 pandemic has accelerated the speed of technological advancements…
Esports producer relies on mix of HelixNet System, LQ Interfaces and Agent-IC Mobile app to keep pace with expanding event requirements. Esports has grown from…
10th annual Final match posts 23.04 Million Average Minute Audience (AMA), making it one of the most-watched global sports events of the year. Engine Media‘s…
Throughout 2020, it has been clear to see that many aspects of our society have been substantially altered and put on hold. To tide us…
DDB Worldwide is launching DDB FTW (For The Win), the world’s first specialized esports & gaming network agency this month. The agency’s head office will be…
SMPTE® today announced that SMPTE 2020: “Game On,” the Society’s interactive and immersive remote technical conference experience scheduled for Nov. 10-12, will include programming designed and presented by…
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